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X-WR-CALNAME:The NCC Netherlands
X-ORIGINAL-URL:https://eurocc-netherlands.nl
X-WR-CALDESC:Events for The NCC Netherlands
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DTSTART:20230101T000000
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BEGIN:VEVENT
DTSTART;TZID=UTC:20240425T100000
DTEND;TZID=UTC:20240503T120000
DTSTAMP:20260418T193818
CREATED:20240325T171347Z
LAST-MODIFIED:20240325T171438Z
UID:1832-1714039200-1714737600@eurocc-netherlands.nl
SUMMARY:Advanced Topics in Scientific Visualization with Blender: Geometry\, Scripts\, Animation\, Action!
DESCRIPTION:This course is a follow-up to our introductory Blender course. We assume you are familiar with working with Blender and have some experience with topics such as the Blender UI\, 3D meshes\, materials\, lighting and cameras. \nSign up\n\n\n\n\nCourse Setup\nIn this course you will learn a number of advanced Blender topics: \n* The basics of the Python API that is available in Blender. You will learn how the API is structured and eventually start making some simple geometry with code. This can be used\, for example\, for writing custom import scripts or to perform operations that you would otherwise do manually. \n* The node-based shader editor that is used to create and edit materials. In our introductory Blender course we did go into detail on materials\, but without describing the node-based shader networks that are the basis of materials. Here\, we go deeper into these node network and how to edit them. \n* More advanced animation topics\, such as shape keys. \nAnother important part of the course is that you will work on a visualization based on your own research or other endeavors. \nThe basis of the course is self-paced training during 10 days\, using course materials that we provide (videos and exercises) and with some short online sessions. During the course period you can work on the materials in your own pace. We provide a Discord communication channel with the course teachers that you can use for questions and feedback during the course. We use a small number of online plenary sessions spread over the indicated two-week period\, beginning with an introductory webinar of two hours and follow-up feedback sessions. These are used to discuss your projects and make sure you are able to make progress. \nPrerequisites\n\nBasic knowledge of Blender: getting around the interface\, making and adding geometry\, some basics on materials\nBasic knowledge of Python\nAn idea and/or some data for your own project to work on during the course.\nYou will need to have your own laptop with Blender installed (http://www.blender.org)\n\n\n\n\n\n\nSign up
URL:https://eurocc-netherlands.nl/calendar/advanced-topics-in-scientific-visualization-with-blender-geometry-scripts-animation-action/
LOCATION:Online
CATEGORIES:Training
ATTACH;FMTTYPE=image/png:https://eurocc-netherlands.nl/wp-content/uploads/2024/03/Advanced-Topics-in-Scientific-Visualization-with-Blender-Geometry-Scripts-Animation-Action.png
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DTSTART;TZID=UTC:20240502T094500
DTEND;TZID=UTC:20240503T164500
DTSTAMP:20260418T193818
CREATED:20240406T153833Z
LAST-MODIFIED:20240406T153833Z
UID:1884-1714643100-1714754700@eurocc-netherlands.nl
SUMMARY:Supercomputing with LUMI
DESCRIPTION:This two-day hybrid course serves as an introduction to the LUMI architecture and setup. It will include lessons about the hardware architecture\, compiling\, using software and running jobs efficiently. After the course you will be able to work effectively on both the CPU (LUMI-C) as well as GPU partition (LUMI-G). \nSign Up\n\n\n\n\n\n\nWhat will you learn in this training?\nIn this training you will: \n• connect to LUMI and transfer data from and to the cluster \n• understand LUMI’s hardware and effectively compile software on it \n• utilize the module system and EasyBuild for software management \n• submit and manage jobs with Slurm\, including the use of job arrays and GPU/CPU binding \n• identify and mitigate I/O bottlenecks in the LUSTRE file system \n• create Python environments and run containers on LUMI \nFor whom?\nAnyone who wants to know how to perform very large computing tasks\, specifically if you intend to use the LUMI supercomputer in the future. \nPrerequisites: \nBasic knowledge of the Unix shell and general HPC cluster computing is necessary. \nFamiliarity with a programming language (C\, Fortran\, or Python) is highly recommended. \nAgenda\nDay 1: \n09:45 – Course introduction \n10:00 – Hardware architecture (40 min) \n10:40 – Cray Programming Environment (45 min) \n11:25 – Break \n11:55 – How to access LUMI (35 min) \n12:30 – Lunch break \n13:30 – Exercises (30 min) \n14:00 – Modules (35 min) \n14:35 – Exercises: Exploring the modules (15 min) \n14:50 – Break \n15:20 – Software (55 min) \n16:15 – Exercises (30 min) \n16:45 – Wrap-up of the day and free Q&A \nDay 2: \n9:45 – Short welcome\, recap and plan for the day \n10:00 – Slurm 1 (75 minutes) \n11:15 – Break \n11:45 – Slurm 2: Binding (45 minutes) \n12:30 – Lunch break \n13:30 – Slurm exercises (30 minutes) \n14:00 – Using Lustre (30 minutes) \n14:30 – Containers on LUMI (60 minutes including demo or exercises) \n15:30 – Break \n16:00 – LUMI support and documentation (20 minutes) \n16:20 – LUMI in The Netherlands (15 minutes) \n16:35 – What else do we offer and what did we not cover and how can I learn about it? (10 minutes) \n16:45 – Q&A and wrap-up \nCannot participate onsite in Amsterdam?\nDon’t worry! We are also setting up an online option for participation\, so you are also welcome to participate from home (only with potentially limited support for exercises). \n\n\n\n\n\nSign up
URL:https://eurocc-netherlands.nl/calendar/supercomputing-with-lumi/
LOCATION:SURF Amsterdam\, Science Park 140\, Amsterdam\, 1098 XG\, Netherlands
CATEGORIES:Training
ATTACH;FMTTYPE=image/png:https://eurocc-netherlands.nl/wp-content/uploads/2024/04/Supercomputing-with-LUMI.png
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